So the game would be something very similar to harvest moon.
You play as a character that does something around, building up the world and in the mean time finding their love and eventually wedding and bedding them.
Now the main differences will be that in the game I would like to make there would be no farming, but rather fighting monsters. I'm not completely sure if I will have dungeons or not, and I would really like to find a way to incorporate some feature more than just your average RPG game style, as it gets old.
Now I have an idea as to how to do this, I'm thinking something along the lines of a story line for each of the 'girls' that you can follow after reaching enough 'affection points'.
This story would be less like a story line and more along the lines of interactive cut scenes. I don't like using that term though as I feel it brings a bad annotation. More like a mission kinda I guess. After following through the story for each one there will be a set of endings based on how you acted through each mission.
That's actually all I want to game to about but I feel like that would be to empty of a game.
I would really love feedback about that.
Now as for the setting I am planning for both modern and a fantasy setting. And I'll achieve this by the use of Portals.
That's really all I have figured out at the moment. I have a few ideas for a maps and stuff but for now I think that's it for this post.
I'll update soon.